City Lights for Civilization VI.
Design Goal/ Overview:
The design goal for this mod is fairly simple.
Allow SINGLE cities to specialize as Urban, Rural, or somewhere between, with significant visual distinction between the two.
Act as a mini game expansion, which means altering VERY few vanilla systems.
This was accomplished through the use of two, mutually exclusive, new sets of districts
Core Expansion Districts (Urban Cities)
3 tiers, each unlocked as you progress through the Tech Tree.