Tommy Hilfiger Cologne for Cities: Skylines
This is a 1×2 straight L1 Commercial High building based on the Tommy Hilfiger Store located at Schildergasse, Cologne, Germany. It works best as a wall-to-wall building.
The model includes two giant animated displays each looping a short TH ad — my first attempt to incorporate animated textures in a model. See video above for demo. Thanks to the script provided by @Ronyx69 and @boformer, no mod subscription should be necessary but feel free to report if you encounter any issues.
It is part of my Flagship Store collection
Please support the collection by giving it a thumbs up!
Main Model: 2,264 tris / 1,024×1,024 texture / diffuse, illumination, specular, alpha, normal maps
Displays (incorporated into main model): 4 tris / 128×4,096 (x2) texture / diffuse, illumination maps
Glass (incorporated into main model): 2 tris / 64×64 texture / diffuse, specular, alpha maps
Custom LOD: 170 tris / 128×128 texture / diffuse, illumination, specular, alpha maps
Model made with Blender
Screenshots were taken with Photorealistic_lut_Final_by_Reaper which I highly recommend. The asset has been fine-tuned for saturation and brightness but please feel free to leave me suggestions and I will consider tweaking it in further updates.
Of course, if you encounter any issues in-game, please post it below and I’ll do my best to fix it!
Finally, please thumbs up if you like this asset!
Credits: Stringer Bell